etrian odyssey 2 untold gamefaqs
And of course, we'll now have new monsters, new ingredients, new dishes and this is also the place where story mode's story starts to pick up. You can also blind them, but it might not work. =P The best way to proceed is to simply lure each frog into killing itself one at a time. just forget about it till you're strong enough to burst the thing down. He'll give you the set of instructions and a rock for the offering. And explore the rest of Floor 8, which is a floor I kinda hate. The southwestern door is a different matter. On Founding Day, we hold a tournament for the bravest explorers. Metacritic Game Reviews, Etrian Odyssey Nexus for 3DS, A royal decree from Princess Persephone has prompted the gathering of the realm's greatest explorers to the floating city of Maginia. Number 3 is then repeated over and over, and eventually Scylla will start double summoning instead of single summoning. The first snow bloom is here. If yeh're insterested, yeh should talk to him. But I have a good feeling about Untold 2, I'm not sure why. Madness Owls are a lot more annoying - they have access to panic, which is a really bad ailment to get inflicted with. In the room beyond, there are two doorways, one to the north and one to the south. There are two Cacti in the room next. This may have seemed pointless, but it actually played a vital purpose in opening up the next floor. So bind it's arms to seal away sweep strike, use elemental attacks, or use poison and it should go down. To get the chest in C4: After pushing the ice block right, take a step north and right. The Armor Tortoise is by far the biggest threat - it has a lot of HP, good defense and good attack. One is obviously the 'good' outcome, and the other one is not so good. I'll leave that to your imagination. 16F - Wasp Honey (Waspior), Metal Shell (Metal Tortoise), Ptar Breast (Ptarmigan), Duck Nuts (Mine, F4), Sakura Potato (Mine, E2)17F - Spider Carcass (Venomous Spider), Rhino Shoulder (Charging Rhino, F.O.E), Sakura Petal (chop, E2), Pea Pod (chop, A2)18F - Scorpion Claw (Deathstalker), Uguisuna (Take, A3), Big Strawberry (take, E5)19F - Scarebird Egg (Diatryma)20F - Cockatrice Leg (Cockatrice), Dense Syrup (kill while feared)Wasp Honey**. There are two further doors going from this clearing; the one to the north is a dead-end, but you'll find a Take Point in plain sight. I beg for your assistance. Beyond, use the door in B5 to return to the hub area. In any case, use the map above to navigate along the landmass to C6; be sure to be careful of the Enraged Raptors as you progress there. In any case, I've connected the pairs of bird nests on the map for your perusal in this. Don't panic if the monster notices you. Please help rescue the guards who went into the Labyrinth on the Grand Duchy's orders. Go south. Most melee front liners use arms. Follow the voice and help the guard and you'll get 5000en. The hospital would like you to gather medical ingredients to cure the innkeeper's daughter. She uses Blossom Sketch every 8th turn (8, 16, 24), which will heal 200 + 200 HP (once at the start and once at the end) and will also cure ailments, and maybe binds. Guild Esbat is another guild you fight, or at least, what's left of them. They'll move in after two developments. And be sure to unlock the shortcut along the way. The door is a step south. If you go to Abigail during this time, she'll ask to buy it from you. Protectors like Bertrand should primarily focus on a mix of offense and defense and baiting. Sticky Web, Bound Mandible *, Spider Carcass. To get past the F.O.E, wait till it's facing left. It has to be fire formula. It can be frustrating, but it is possible to get past them, much like the Charging Rhinos of the previous floor, by simply forcing them to leap into holes and kill themselves. Come see me when you're ready A dinner party at the Duke's Palace will feature Labyrinth meat. Point is that you want to get a Head Bind in pretty fast to nullify any potential Shrill Cries, as well as Chaos Screams because they'll make it easier for Feast to screw you over. If so, let the bird return to its normal position, then waste time while looking at the map. Beyond this, Harpuia's attacks are pretty random in nature, apparently, so it's best to be prepared for all eventualities. However, when you start a battle with one, all other Wolves on the floor will proceed to head towards you. 6 Standalone skills. Heal Guard can be helpful as well when it's needed. From here, you can go north twice, east, and north to find the stairs again. Weak: FireResist: Ice, Stun, Fear, Curse, Panic, Paralysis, Poison, all binds. Here if you go north, there will be a dead end, and a chop point. There is a tree marked on the map, which happens to be a Chop Point. Then go back through the door; the bird will rest on its eastern next this time. Caterers! There are two ways to do this thing. Forest Dragonflies are dangerous. It has a wisdom horn. Just giving you a heads up that while EO2 untold is maybe one of my least favorite EO games (still a good game) EO2 on the DS might be my favorite. It's a stone you can mine from 12F. The Labyrinth Lunch is a popular meal, but we're out of ingredients! anyway, the quest will be complete after you take down the beetle lord. I mean, you can kill them, but for those who want to avoid them, make sure it's night so that the Hydra is moving. The next room has a locked door, which we can't open yet. Weak: Fire, Curse, PoisonResists: Volt, BlindImmune: Death, Petrify. ALL RIGHTS RESERVED. Great Frog Puzzle #2: This puzzle is also quite simple: just walk east four times and west once and the Frog will fall into the pit there. There is probably a way to get the feather without burning yourself but I was cheap, and basically, I stood at the far left, drew the Salamander's fire 3 times, made it go into rest mode, and without waiting for the flames to disappear, went 4 steps north and to the left. At the next fork it doesn't matter which way you go, it's a loop. If you want to get them without beating them, bring analysis lens with you and a return flute. Ronins and other squish front liners will die in a hit without skills like Front Guard. Once back at the door, go back through, since the Luminous Bird is chasing you. And a shortcut you can unlock from the north. A step right, then south. Or a super high level frost fantasia. Anybody getting hit by this will die. However, Etrian Odyssey is unique in the fact that as you explore the labyrinth, you must create a map of each . Go there and then walk south a step. I need something she can't resist! Come talk to me as soon as yeh see this! Go east and attempt to enter the larger area there and you'll be blocked by a bird-man, Canaan. Slide back north, all the way left and south, to the remaining two ice blocks. The small room you find has a Mine Point in it, so be sure to use it. However, don't go north of the wolf till it's facing right. 59.2K subscribers Etrian Odyssey 2: Untold - The Fafnir Knight // Full Awesome ANIME Intro This channel is all about gaming in the best possible way. Hurry and return it to its nest! We're back. You'll probably need it on the next floor. It might notice you, but no big deal, you can lose it easily by heading towards the left corner. If you go north east, you'll find the second take point. Someone must put a stop to this! The spot marked "E2" has some mushrooms, which you should not eat or you'll get hurt; "E3" is the location of the Hurt Babirusa enemy, which is not particularly hard to beat but neither is it necessary. At the second fork, go left, all the way, till you hit a wall. We ask that you assist them in gathering ingredients. For starters, it has a party wide blinding skill. Go north, over the ice, twice. Leave the flute with Cass. Mainly, because Cass bragged about how we're connections and all. Here's the list for all the points: The influx of wounded Labyrinth explorers has depleted our supplies. Go left to the wall, and south, to the wall. Namely, there's the Cranial Hammer you could obtain on 18F, as I noted previously. In any case, the stairs to 18F lie on the southeastern portion of the purple area. Another quest from the lady at the inn. He will continue will the same attack --> terror embrace pattern, till you bring him down to 80% health, at which point he will summon allies. Yggdrasil Labyrinth) is a first-person, dungeon exploration game created by Atlus for the Nintendo DS. The quest will be complete once you develop all these dishes. Now just keep on going left towards the door. Shrill Cry - Attempts to inflict Fear on the party. Appropriate for players new to the series and veterans alike, the. Walk east and west repetitiously until the bird faces north and then go north from the corner to the very edge of the area, in northwest B5. Push the ice block, go south, left to the wall, and all the way north. Now, let's backtrack by reversing the process: ride the west platform westward, then circle around to ride it southward. So south, to the wall. War Bison has a lot of HP, and Stomp can hit an entire row with bash damage. The rest of the floor doesn't have any F.O.Es to harry you. The middle is only empty because it's not relevant at this time. Slide the block left. You can pet it to maintain story mode's running gag but you'll lose your thread. The shortest path to the door is the first right, north of the mining point, filled with spikes. Crushed Carapace (kill with bash)Meaty Shell**. Their various passives will also be a boon in this fight since the Orders can help in healing. Required: 2 Red Root and 3 Hardwood. Force Boost: Spellsword - Blind Laughter and Loose Thread become party wide skills.Force Break: Multiple hitting, party wide attack. Well, they only need one, but you get extra if you bring them 3. If you want the chest in B1, you have to wait till the F.O.E is facing away from you, then quickly run toward the chest. cia-3ds.com only have the Jp and Eu versions . It moves in straight lines, but it takes a turn to turn around when it hits the wall. If you take the necklace, you'll get a Gypsum Necklace, but you're party will lose 100HP. But if you blind it or leg bind it, it becomes kinda useless. In the next room, take two steps to the left, till you're standing below the thorns. Next, ride it back north to the stairs, then circle around and ride it westward. Hey again, R/EtrianOdyssey! He wants Glow Quill x5. Elemental Rounds (Fire / Ice / Volt), (arms): Single target attack that does stab + elemental damage. Scylla follows a set pattern. You'll find the Madness owls that drop the quills all over the 9th Floor. They're weak to cut and volt and go down pretty quickly. For me, I have the rotation be Attack --> Fire --> Ice ---> Volt, but some people say it's different, so who knows. South from the room is a bit of a different story. Technically it is possible, with Level 20 Ecstasy, level 10 Stigmata, Crusade, but it requires a very specialized set up to do so. Etrian Odyssey Wiki is a FANDOM Games Community. The room after their boss room is a huge room with icy floors. A local leathersmith has requested a group of explorers to retrieve 3 Long Pins for him. What makes Artelinde and Wilhelm different from monsters is that they, like you, have access to force boost, and then force break. Heroes! Provoke followed by Fortify a few times can be helpful in detracting damage from the party, but it's a bit risky; Sentinel Guard is the better bet, if you have it, though it doesn't bait as much because it boosts Defense significantly across most of the party. 1. Brown Area: When you enter and go northwest to the main room, you'll find a whopping three Charging Rhinos. Anyway, to avoid the F.O.Es when you first enter their rooms, just hug the wall. It has around 600HP, and is weak to cut and volt. Now is a good time to step out of the room. Go east and west in this small pocket for a moment until said Rhino returns to his initial position, then get at the eastern point in this alcove. You can counter this by boosting your offense using Attack Order, Warrior Song, or Bravants. While you can't block any of her skills, since they're single target, you can minimize the damage. Some of the changes: The Boost system has been replaced with the Force system The player is now working their way up instead of down There are three new classes Gunner War Magus Beast Old classes' skills have been reworked For most of your navigation, you'll want to return to the color-coded map below; portions thereof useless to you at the moment have been left out. The Labyrinth's trees are dying of an unknown disease. =/. Once this is done, go west three times and north until you take damage. You can use arm bind to stop it's skill, but it'll probably take a turn before your binders get to move. They can use harsh buzz which is a party wide head binding skill, but the affliction rate is low. Yggdrasil Labyrinth - 16F: Upon entering the floor and watching a brief scene, head off to the north. The innkeeper's daughter is lost! Green Area: This maze of paths is where you begin. For starters, the Gryphons can kill squishies easily and quickly. From here, if you go right, an evil squirrel will be here, if you pet it, you lose your thread. Ride it west and then north to find a chest containing the recipe Western Food 4; return to the main platform back in B4 when you're done. Go east as far as possible; you'll be followed, but the Bird will be blocked. It's a pain. Of the ten classes, seven of them are available in the beginning while the last three classes are . And if you buff or use skills? But that's not the way forward. Anyway, develop the East Ward enough so that the medics move in. You can mostly find them on the 13 Floor, although some of them do show up on the 14 Floor too. Labyrinth - 17F: And now we begin working our way upward. * - Defeat while the Waspior is in a state of Fear. A Honey Bear lives here, and we'll be coming around to slay it, when the quest comes up. The F.O.Es here are overgrown Cacti. It's simple enough. He needs 3 Red Fins, which you get from Redfish that are found all over the 14 Floor. The pillar of light is a Geomagnetic pole. You get two fire mists as a reward. Ride the platform nearby northward and prepare to fry it! The berries are in A7 on Floor 8. From the entrance, take the south path, towards the left side, on to the ice. You'll get Japanese Food 3 as a reward. You can really kill it in 3 - 4 normal cut attacks. Go west three times: you'll have abused the Rhino's resting period to get past it! At the next fork, going left will take you to another chop point. One turn after, they will charge in a straight line, right towards you. From here, go right. The door to the south leads to the Flame Demon, and you will get into a fight as soon as you enter, so don't enter till you're ready. They move in a straight line, so avoid it, and follow the path. To finish this quest, you obviously have to map the 7th and 8th floor, but the trigger for the quest is kinda weird, so there's no real way to know if you finished a floor or not. * - Defeat the Wrath Bloom with Ice damage. When you go into the northern one, be sure to sweep your gaze around what you can of the room a bit, and be sure that you get southwestern B6 in that, as there is a Luminous Bird atop its nest there; there's also a Charging Rhino due west of the nest. The monster will notice you, but for me, it was taking a break after every step, so it couldn't catch me. Labyrinth - 20F: Oh. Then just reverse this process to return to the previous room safely. Throughout the area are several FOEs known as Luminous Birds, the red "1" circles. They activate their force boost once they hit critical health (red health), or if, you kill one of them. Why? She resists them all, but with skills like weakening curse, curb attack up, blood fortune, chained benefit, the hexer's force break and stigmata level 10, it should be entirely doable. Now that you've cleared the Luminous Bird by moving it to the south, you can safely move on. For the second one, go left till you hit the wall, and two spaces south towards the door. Your best bet may be to go down there before hand, kill the Raptor in the hidden area (entrance is at C6) and then use it to wander in as it has a lower encounter rate and, if I recall, you cannot encounter a single Evil Eye there (which blindsides 100% of the time). And blind is. There are two doors in this area. Also, on story mode, Guild Esbat will be here to heal you. The brotherhood of the war magi is pooling its knowledge, to better train the next generation. To get to the cave, from the stairs going up, go south, on the ice, left and south. Right, so remember that princess quest? Required: 1 Metal Hull and 5 Bug Shells. The final rhino should have died, letting you go unimpeded to the purple area. In any case, if you step on the tile in front of the stairs, there will be a quick scene with a bird-man; repeat to it the words of the pact to be able to continue onward to 19F. Then you can head north and unlock the shortcut. The locations are: Floor 4, A5; Floor 5, A1; Floor 6, B7. Here you will see the first F.O.E. Lord Gascoyne collects animal hides, and greatly desires the skin from a rare Labyrinth denizen. 4 Risk Perception branch. Some guards have gotten themselves in trouble up in the castle! 1. This is distinct from regular defense buffs and debuffs (instead affecting elemental resistances), and so is not affected by diminishing returns. It seems a monster is waiting beyond the hidden path on the 28th floor. Now, follow exactly these steps: When you do, feel free to waste a few steps here near the door, since ended up skipping a chest (marked by "C" above). Etrian Odyssey Untold is a game in two parts: the first part is a story-driven first person adventure into the world of Etria. Marion will suggest getting berries. probably. The Mint Leaves are obtainable from gathering points (take) in the 2nd Stratum and the Beast Hides are dropped by. Once beyond, go north into the room again and then west through the door. At the fork, if you go left, you'll reach a chop point, and if you go south, you'll progress onwards. Level up a protector in your party to level 3+. But actually, you need a bunch of ingredients, including killing a F.O.E for this. Follow it all the way right to the dead end. Here, if you go north you'll find a cute snowman (C1) and you can rest here. Tell him, 'I don't trust you', answer 'yes'.4. Blind means your attacks won't. I dispatched my fire formula alchemist. For now, that's all we can do at this point in this portion of the floor. At the end you'll find another snow bloom. These will fly between two nearby bird nests. From the chest, go left, back towards the door, till the Cactus is right below you. If you were ever gonna use a skill like perfect defense or true endurance in this fight, it should be right at the end, on the turn Kingly Fire + double explosion hits. After you get past them, the next area has a few shortcuts for you to unlock. Like this. From here, go north, right, south, left and north to the stairs. Once the buffs kick in, Force Break with Akashic Nova is best and will probably deal a massive amount of damage; I got a solid 8,500 out of Attack Order, Warmight (on Bertrand from a Grimoire Stone), and Guard Slash -- enough to kill after a few Multi-Shots + Illusion Steps, an Ailing Slash, and two Thunder Waves for me at Level 55 or so. Nice if you can't get Chloe a full Force Gauge and/or she's slower than the boss and thus can't nullify Shrill Cry with a Head Bind. 2 Bow Mastery branch. Well, this is the second part of that quest line. Now go north, and left to the wall. In A7 you'll find berries that restore 50 TP once a day. And as you've seen, if you try to avoid the spikes you'll have to take the long way. Etrian Odyssey 2: Untold: The Fafnir Knight (Nintendo 3DS) Brand: NIS America Platform : Nintendo 3DS | Rated: Everyone 26 ratings About this item Creatures of Comfort Brand New Additions Bring a Blanket Compatibility Alert This product has not been produced specifically for the US. Anyhow, the F.O.E goes around in a loop, so, when it's facing the right, just slowly walk towards it. Step north, left, and slide the ice block south. That is Fire Wall level 4 or higher. Conclusion: In the room beyond, you'll find a fairly open space; if you go to the northern portion of it, where the forest wall is in C2, you'll be able to see the stairs upward if you look to the south. For the first one, all you have to do is hug the walls, and you'll be fine. On story mode, at the end of these stairs, you will meet a duo of a polite lady and a not so polite old guy. If you can't find enough, then try searching the area near the stairs going down. The Heavenly Keep. The Grand Duchy seeks a guild that can spare a landsknecht who has reached at least level 3. Afterwards go to three locations in the labyrinth, where trees turned to stone. The man will suspiciously ask you to keep this a secret. And of course, the thread stealing squirrel is here as well. Specifically, you'll want to "reset" the floor a bit, particularly if you've already messed with them, so return to the stairs, go to 19F and reascend to 20F. This does around 100+ HP of damage. You need to go left, till you hit the wall, then slide south, over the ice. Before you play the Disgaea 2: Cursed Memories game, you will definitely want to know these simple but useful tips and tricks. Scylla has a very predictable pattern, so survive her attacks, and bring a steady offense. Whatever. Anyhow, it isn't anything front guard can't handle. It was probably the Tree Sponge. New Labyrinth of the World Tree 2: The Fafnir Knight) is the remake of Etrian Odyssey II: Heroes of Lagaard, and is the second game in the Etrian Odyssey Untold sub-series, after Etrian Odyssey Untold: The Millennium Girl. The rest of them are also easy to get past. Manage all your favorite fandoms in one place! To make your life harder, he will now use Dispersed Cruelty right after that. Go to the Flaus Inn. Go north, to the wall, and left, over the ice, at the fork, head south to the ice block and push it again. From the entrance, there is only one path you can follow. Go straight to the chest. You do not want to get into a fight anywhere else. If it's facing towards you, don't aggro it yet, wait till it's facing north. Along the jagged path to the northeast, you can head to the spot marked with "E4"; after a brief fight here, you will get your party healed fairly significantly; you may want to wait for this until you hit the yellow area, but that's your choice. Go to Sitoth Trading and Abigail will sell you the 5 Guard Pieces for 2,500en. If you head along the path to the south upon entering, you can do a minor event at the dead-end: you can opt to yell into the air, which will heal your TP; if your party does it altogether, then your TP is healed even more, but you'll fight a couple of random enemies. It should hit her. Which is very bad. e Etrian Odyssey II: Heroes of Lagaard Categories Community content is available under CC-BY-SA unless otherwise noted. Push it right. There are unexplored areas in the floating castle. Put the bird's egg back in the nest and you'll find a Swan feather. There's a problem with rising geotherms on the second Stratum. You can seal away the skill by binding their arms. He'll summon a flame cube, which has around 600 HP. Madness Roar (head): Inflicts panic on all enemies. You can leg bind them, but a better option is to fear them. Guild Esbat's main ace is their force break, which will probably most definitely kill you. With the fire plume in your hands, you can now turn in this mission. Other binds can follow if you choose -- Arms block Storm Feathers and Feast, whereas legs block Claws of Despair; a trio of binds basically stops offense altogether, so that's a route to consider, especially if you're Force Boosting. From it, go south as far as possible, go east twice, and then face north to find a treasure chest containing a Fortune Scarab. The map below will be a better guide to the area. and of course, another sliding block ice puzzle. Claw Beetles are just that - enemies with defense that resist physical attacks (except bash), and with a decent attack. Once you go through, go straight south, then west when you need to. We would like you to investigate them. Your reward is All Mist. If you open the box, you'll get a scented candle but one character will lose 50TP.4. I'm cooking up a surprise for my husband, but i can't afford the ingredients. From here, go two steps south, one step right, and slide north till you reach the ice block. Once it is, go through the door and due west, right in the corner. I have a favor to ask of [adventuring guild's name]. Either mine the Amazonite at mining points on the 1st Stratum or kill. It will make things much simpler. To get past the Tree Sponge F.O.E, just wait till it is in range of the salamanders fire. I hope some monster eats him, really. Carry two threads with you. He has a set rotation, which goes like this: Normal Attack ---> Elemental Round ---> Different Elemental Round ---> Final Elemental round. The north side of the floor is a series of loops and spikes. Talk to the Curse Academy Messenger. Der Freischtz has information that can lead to the ultimate gun. When you enter the room, walk east as much as you can, then north as much as possible. Please retrieve the ingredients for us. The stairs are through the left door on the south. And for the next F.O.E, before you go north, make sure it's facing right, or north. Get into battle with Scylla and wait for the tentacle F.O.E to join the battle - it's called a Barrier Creeper. Now would a good time. You'll have to clear the Floor 8 mission. The real problem is when one Snow Ghost is left, it'll turn itself into a Giant Snow. This quest is easy: Get yourself a Mint Leaf from gathering points in the 2nd Stratum or kill. Getting past the F.O.E is easy and I don't think it'll burn at least, it didn't when I tried it. ** - Defeat while the Venomous Spider is Head Bound. Takes up 2 buff slots. Giant Snows are much, much more powerful. This quest is easy. You'll get in sights of the Rhino once, evade it, then get in its sights again as you stop after going north. Floor 7 is a lot larger than Floor 6. By the way, Artelinde can bind you, so equip your protector / beast with an arm guard if you want to go this route. Explore at night, for now. They will use skills for two turns, and then use their force break. Once you reach the ice block, slide it left. In Etrian Odyssey II Untold, his final instructions to the Birdfolk was, if he were to go down, to unseal the End-bringer and bring an end to the world. Claws of Despair - Hits a single target twice, dealing heavy damage. If day breaks during your travelling, then go back and rest at the inn to make it night again. Open it for an Amrita. Before we begin, there is one skill that will really help you through this fight. Anyway, say hello to the pair and let's press on. Oh and, Giant Snows are a lot more common on this floor. Follow this path, and at the fork, if you go south, at the dead end of C2, you'll find a raccoon cub, choose to save it and you'll get in a fight with an Evil Mammoth. When you move on from Guild Esbat's boss room you'll find yourself in a huge room with lots and lots of ice. Upon landing, go west, north, and east to crossonto a small island, then go south to a "+"-shaped island. Once you hit the fork, go east four steps and then due north and along the slightly-winding path to find a treasure box containing a Unihorn. You should turn it in to proceed onward. There are two paths going right. To move onward go north from the fork. Stick to the left wall, and go north, and avoid the Hydra F.O.E. Would you like to trade my King for a Rook and Coal Skull? Beyond, when you've entered northwest B6, you'll find yourself in a large, open room with a Luminous Bird and TWO nests in it. Just find yourself a safe spot to run up and down and fight the encounters until its over. There's more to be done here, but if you want you can descend to 16F now for an optional tangent that'll prevent us from having to bother with a lot of damage tiles to bypass that Rhino. You can fight it and defeat it, or you can go south, and take the long way to avoid it. After which you can dispatch them. Slide south yourself. Go left to move onward. The southern one is the one you're supposed to go along to reach the bits you need, but the northern one has some optional stuff. The door is to the north of this path. Der Freischtz has a secret request for yeh lot. Anyway, from the chest, go south, and left, all the way to the wall. And we get a fetch quest from Cass himself. If you're willing to trade the rest of the set, I may be interested. If you go directly south from here, then left, you'll find a take point. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. The Curse Academy asks that someone retrieve a special type of wood carried by the mysterious Messenger. Collect more to assist our research. When Mr. Jiggly is facing south, slide right over the ice, and go south, through the door. Version: v1.15 | Updated: 03/17/2016 FAQ of the Month Winner: March 2016. Characters / Etrian Odyssey II Characters Create New Top Index Etrian Odyssey/The Millennium Girl | Heroes of Lagaard/The Fafnir Knight The Drowned City | Legends of the Titan | Beyond the Myth Etrian Odyssey Nexus | Etrian Mystery Dungeon The cast of Etrian Odyssey II: Heroes of Lagaard and Etrian Odyssey 2 Untold: The Fafnir Knight. Labyrinth - 16F: When you arrive, go due south and ride the platform. Floor 15 is larger than the previous floors, and there are two boss battles on this floor. And then you will see an F.O.E. Now, go south a step and it'll charge headlong into the pit, to its death. Do take note of the red "2" on the map above. Move a step south, and slide left to the ice block, and slide north, to the treasure chest. There you will find a FOE named Killfish. Please get rid of them without my son noticing. Here, depending on the position of the F.O.E, you have two options. Waste time outside again until the bird returns to the next and is facing west. Waspior can cause poison with their poison sting, dealing around 70ish poison damage. Please defeat it before the whole Labyrinth dies! I would like you to bring it to me. I'll be covering these sections in sequence; it's just that actual navigation for this floor is more than a bit tedious to write for. A gunner is useful. Get the rocks from miners at Floor 3, D2, Floor 5, A3 and Floor 14, C7. Flame Fantasia can also work. The locations will be marked on your map on the 11 Floor. Loose Thread: Single Target attack that can bind you. Continue on north and be sure to unlock the shortcut along the way. The F.O.E should be asleep. Return to the initial landmass and head to its southern tip, where another platform lies. Unfortunately, that means they can be quite rowdy while hunting for prey, and depending on which game, may sneak on the player while they are busy with other monsters, play tag, and even surprise players from behind a door or at extraction points. When it's facing right, go north, and move in the north corner, and as soon as it is facing south, head all the way right. Weak: Ice, Poison, Arm BindResist: Head Bind, Stun, VoltImmune: Fire, Death, Petrify, Fear, Panic. Take it, and go north to the wall. However, at times, this can be to your benefit: they do not like stopping, so you can make them run off into the abyss and die off, getting them out of your way. Reward: 1500en + more en for every extra stone you mine. Ride the one near your landing spot east, then south and then west. Beyond, there is a Great Frog in the room, but he is easily killed: just walk north, south, and north again. I refused her though. Can hit same person twice. If you go due north from there, to the wall, and face north, you can find a shortcut back to the start. When you reach the fork, go right. Some potentially useful recipes from the bar you might find useful include the following, depending on your need. You get 8000en as a reward. Below, I've color-coded the map to represent the various "sectors" of the floor. If Corpse Ash and Blossom Sketch fall on the same turn, such as Turn 40, priority goes to Corpse Ash, and Blossom Sketch will be used the next turn. 2022 GAMESPOT, A FANDOM COMPANY. Now if you come here at night, it's really easy to avoid the Hydra F.O.E, and go left and north through the door, where you need to go to move forward. You need to go through the door in C6. War Magi like Chloe should be focused more on the debuffing of the beast after Turn 1. To gunners of all guilds! Make sure it sees you. Go south, to the second ice block. So be smart and take care of them first. Next, we'll ask everyone else in town for help. Ancient documents have revealed the location of the "throne of thunder"! Etrian Odyssey 2 Untold: The Fafnir Knight - Guide and Walkthrough - 3DS - By KeyBlade999 - GameFAQs For Etrian Odyssey 2 Untold: The Fafnir Knight on the 3DS, Guide and Walkthrough by. Confusing blitz is a fast powerful attack that deals around 100 damage and has a chance to bind the head or the legs. After the fight is over, your entire party will lose 80HP, and you'll get in a fight with a Beetle Lord. I am a gaming enthusiast and i work. Required: 1 Fluorite and 1 Open Cap. You can still talk to him though. A noble of Lagaard is looking for the last of the Master Craftsman's chess pieces. At the. From here, head right, until you're a step away from the wall. You can also visit the healing spot at the "E4"-marked tile in the green area as mentioned previously if you've not done so already. Go north and right and through the door. No matter what I give this girl, she won't warm up to me. I'll trade my Rook for your Pawn and Bishop! Sweet and Sour Moa - Nullifies that Turn 1 Shrill Cry. If you give me a Knight and a Pawn, I might consider giving you a King. Once it is in your sight on the map, return to the previous room since it'll probably have begun to chase you by now. The dark-gray area is only useful in a quest. These tentacle F.O.Es are a separate entry in the monster codex. Anyway continue on. Slide on the ice to move forward. I prefer the owl earring path. Guild Beowulf is nicer. How sad. The stairs downward are in the northern portion of the room. Take a step north and right, and push the ice block south. Etrian Odyssey 2 Untold: The Fafnir Knight. Here, if you pick attack twice, you can gain the advantage on a Snow Swarm. You can bind the arms to seal away their skills, but the smart move is to kill the snow ghosts first. Another request from Sitoth Trading. Brand New Additions: Etrian Odyssey 2 Untold features a brand new character class called the Fafnir. You need to do this one by one. One is a shortcut back to the entrance, while the other leads to a secret room with a treasure chest, a Risk Perception grimoire. Hmm right. Harpuia will always open the battle using Shrill Cry, and will it every five turns afterwards. It can, very, very, very, very rarely hit you without any ailments, if you're super unlucky. Just remember floor jump won't activate if you haven't 'explored' most of the map. It has an Almighty Ring. Back in the previous room, head east and you'll be able to watch a small scene a few steps into the room; by opting to rest, you'll see the Queen of the Skies appear, as well as mildly heal your HP & TP. Bring it back immediately! From here, go left to the wall. You'll reach a strip of ground. Anyway, take the north path, and then go left to the wall. The way around this is to either bind the flame demon's legs and tank explosion with fire wall. But before we fight her, you can see she has two tentacle F.O.Es by her side. You get 2 Soma for your reward. The first fork in the road is a loop. On classic mode you'll meet a woman here who'll explain this to you. Welcome to another Stratum. As you cross into E3, look off to the east and you'll see a Geomagnetic Pole. The Protector uses arms for shield skill. Hug the south wall, and stick to the wall and make your way to the ice block. Please help us investugate the phenomenon. There isn't much else to add. It should fall down quickly enough, since the bear only has around 2100 HP. Anyhow. Once you stop moving, go north, west, and north to the wall. The cactus should step on the vines. Once you grab the chest and try to move south the lizard will blow you back for your trouble. Do note, though, before you go down that you can also go south to find the Take Point of 19F. They also resist physical attacks and head bind. Inferno strike is powerful. Go south a step, north one, then south again; you should get spotted; go north again and you should cause it to go barreling to its death. It also has a story mode (in addition to the classic mode). Red Horn Shard, Bound Red Horn **, Rhino Shoulder. It's the exact opposite of the one below. By the way, if you can actually kill the F.O.Es on this floor, it'll make everything much more simple. Well, this is the second quest in that chain. Move a step south, and slide left over the ice. You can also use ailments like fear to hinder them. A gust of wind will happen and when you go back north, to the shrine, the incense the academy wants should be there. You will find a small pond and get Moon Tears to finish the quest. Unlike you, however, Artelinde and Wilhelm have evolved over the years into super powerful versions of their classes and the force boosts / breaks are much more powerful and dangerous than yours. You will be spotted by the Bird, but it won't be able to catch you; just go back west and through the door. He tells you to bring all the remaining pieces to trade to him. And ignore it, for now. Let Attack Order take priority over Guard Order, and let Prevent Order take overall priority; we want this boss to be taken out as fast as possible, before we can get walled by ailments. If you're confident enough to slay it, go right ahead. The snow blooms you're looking for bloom only at night. From the point where it does so, the door to the next area is off to the northwest. Finally, from the dot, go south as much as possible to get spotted, then go north once, south once, and north once again. For Etrian Odyssey 2 Untold: The Fafnir Knight on the 3DS, GameFAQs has 40 guides and walkthroughs and 32 cheat codes and secrets. At the last fork, if you go right, you'll hit the second mining point. Found all over the 11F. 3 Speed Up branch. The Terrible Hunter had more HP than this guy. 16F is loosely divided into several sections in its own way; upon entering the main area as you now have, you are in a free-roam thing of sorts. There is one other option, if you have three different characters cast fire wall, you can nullify all three attacks, but you'll need 3 level 5+ fire wall users. :). Forest Deer Sukiyaki - Boosts your turn speed on the first turn of battle. When you go south from the entrance, the game introduces you to another F.O.E. I have an extra Rook and a Bishop! This drought is starting to damage our crops. It's cold. The berries are marked on your map on the 6th Floor. I recommend fire wall. If it doesn't kill, I'd switch Chloe to dealing out binds if she hasn't already done them, or Ailing Slash if she has, and the Fafnir to Shock Sabre, but little would truly change at this point beyond it being a grind - sufficient binds can easily eliminate this boss, and War Magi do well with that. The Salamander is a late game boss. EO 2 Untold is not a remaster/3ds upgrade of the original EO 2 on the ds, it is effectively a spiritual remix with very little in common with the DS original other then the setting and theme. there isn't a princess in chess though. In the 1st Floor, make your way to the upper right corner of D3. Or you can use skills like negotiation and white noble. You'll also have to head to the Duke's Palace to discuss the bird-man you saw. She will use this on Turn 8, and turns that are multiples of 8 (16, 24, 32)Blind Laughter: Single Target slash attack that lowers physical and elemental offense and defense. Go through the door on the south. I have the Queen. Kill it and the quest is finished. I alerted the guards but this has to be dealt with quickly. Then the rotation will continue to be Inferno Strike ---> Attack ---> Terror Embrace. You can get the chest in B4 without fighting the F.O.E but you'll have to escape via thread. While making their debute in the fourth game, the other eight new classes share similarities to the classes of the previous games. We've found the monster's child! Level up a medic in your party to level 12+. Maybe. Go south to move on. In C6, there is a moving platform in the southern portions. When they reach your location they will join into your battle. They want yeh to give this letter to the chief of the winged ones. Let's just go north. They do hit hard, however, and their bullrush pierces through to the back line. Bring a Blanket: Just as in Etrian Odyssey Untold and Persona Q, in addition to normal difficulty, players can choose Picnic mode for a low-difficulty experience, or the veterans amongst them can choose Expert mode for a punishing play-through. They are usually encountered as FOEs, with the exception being in Etrian Odyssey II . From there, take a step north and right, and push the ice block to kill the Evil Eye. My father won't come out of the Labyrinth. Walkthrough (Story/Classic): 1st Stratum: Ancient Forest, Mission 3: Boss: Chimaera, King of Beasts, Mission 5: Boss: Extinguish the Flame Demon, Floor 20 Walkthrough part 2 (Floor 19 and 18), Floor 20 Walkthrough Part 3 (Floor 17 and 16), Secret Areas (Locked Areas) Yggdrasil Key, Stratum 2 Secret Area Floor Walkthrough Floor 10 & 9, The Nameless Flowers (and medicinal herbs), A culinary crusade and other restaurant quests, 'Just out of reach' quest chain (aka the bandit quests), Explorers! The Honey Bear is weak to fire. Do so by simply moving north and south once you're through the door and do so repeatedly; a Great Frog FOE in this room will happen to just leap into a pit because of that!! You get a Slumber Axe, a status ailment axe. To get to the dead end at D5, go right, south and left. Gryphons are fast. Also, since you'll have access to Amritas in the next stratum, you can bring a whole bunch of them here. At any rate, the other monsters are far more threatening than the gels this time, just feel free to ignore them while you take care of the bigger fish. You get a Hex Staff as your reward, a low attack power staff that can curse. There is another dubious strategy, but I haven't tested it myself, and well, I don't recommend it: Wilhelm's force break is stab based. From the door, take a step south. The Bug Wing can be collected from the. Could you find something for my daughter's birthday? Hmm. Anyhow. If you go right from the geomagnetic pole, you'll reach a chop point. comments sorted by Best Top New Controversial Q&A Add a Comment . Your quest is to survive for three days on the 4th floor; it's harder than it sounds for most groups. 1st Floor, A2: Stone; 2nd Floor, C1: Stone; 3rd Floor, C4: Gemstone; 4th Floor, A4: Gemstone; 5th Floor, B1: Stone; 6th Floor, C3: Gemstone; 7th Floor, C4: Gemstone; 8th Floor, E7: Gemstone; 9th Floor, A4: Stone; 10th Floor, D1: Gemstone, Monsters | Weapons | Armor | Items | Accessories | Classes | Quests | Maps | Force, Landsknecht | Survivalist | Protector | Dark Hunter | Medic | Alchemist | Troubadour | Ronin | Hexer | Gunner | War Magus | Beast. There are two paths going right. Continue following the path and it'll eventually widen up in northern E5 to a 2x5 platform. The next entry of the Etrian Odyssey Untold series is essentially two games in one the first, a Nintendo 3DS update to Etrian Odyssey 2: Heroes of Lagaard . Yggdrasil's branches need trimming again so we can get some sunlight. Help it and it'll cough up a ruby. When you bring the Flame Demon's HP to 20%, he will summon the last of his minions, two flame cubes to the back line. Examine the Wet Rock. Retrieve some from the Labyrinth. It's not very large, but, it still takes time to traverse. The VIP base camp is marked on your map. Please investigate the underlying cause. You can't reach the treasure of Floor 8 without stepping on the spikes. Bring an old lady her proposal flower in memoriam of her late husband. It's weak to stab and volt attacks. Other than that it just has a normal attack, which might be a threat to front line squishies like Ronins and Palm Alchemists. Can you find us some precious stones? North and left, through the door. To the north, you can see a moving platformer. The door to the south has a mining point. Go north through the door. They can also use insulation gel, which boosts fire resistance. Chloe will serve the "emergency aid" category in this fight alongside the side-healing from a Sovereign's (Arianna's) Order-based healing, particularly with her Force Break if needed. ** - Defeat while the Charging Rhino is Head Bound. And Guild Esbat will block the way to the next floor. Interim: You'll find a small 2x3 on the other side of the door. A lot. To dodge the F.O.E, hide in the space in B5 as it moves past you. Usually ships within 2 to 3 days. It's used on turns Scylla uses Cry Soul. Slide south over the ice and go through the door. If you equip stab charms, kill Artelinde, debuff Wilhelm and buff yourself, bind his legs, and defend, you might be able to live through his force break. We found the beast that was causing the disease! When he falls below 75% HP, he will replace his basic attack with Rapid Fire. And yes, it will chase you. You should move in the safe area till the F.O.E is at the position shown. Once you bring the Flame Demon down to 50% HP, he will summon allies again, this time two cubes to the front line. Blue Area - Southwest: The stairs DO lie in the purple area, the next area going counterclockwise as we have, but there's still a bit to be done here. Now, backtrack along that path; the Rhino will then charge westward and dive into the abyss, killing itself. The F.O.E here moves in a line. and the Test of Courage, In the cold, white night and following Explorer guild quests, An Ethical Dilemma and the rest of the Storm Emperor quest chain, Use during grimoire chance to guarantee grimoire creation. ALL RIGHTS RESERVED. but the gels, and the flame lizards they usually show up with are all fire resistant, so I dunno what the point is. The other, a little more difficult option is to whittle their HP together and beat them at the same time. The naval band is hiring a troubador to support the front lines. From there on out, the Flame demon will Attack, then use Terror Embrace, then Attack, then use Terror Embrace and so on. You can bind their legs and seal chase down. Etrian Odyssey Stats Main article: Protector/Stats#Etrian Odyssey Skills Etrian Odyssey II: Heroes of Lagaard Stats Main article: Protector/Stats#Etrian Odyssey II: Heroes of Lagaard Skills Etrian Odyssey 2 Untold: The Fafnir Knight Atlus USA, Inc. Over here you should lower back the encounter rate to blue. Wilhelm, unlike Artelinde, is in fact weak to a few ailments and binds. Red Area: In this area, you'll find yourself introduced to the ways of the Charging Rhino FOE - these are marked with "1" on the map above. Rattle Nozuchi's aren't tough at all, but they have corrosive aura which lowers party wide defense and makes everything else hit a lot harder. If you wanna know where they show up more, it's usually B3 and C3. The cactus won't be able to catch you, so don't worry about it. A serious pain. The shrine you want is north and all the way right, in the corner of A6. Cry Soul (head): Powerful multi hit attack, with super low accuracy. Now, just walk west as far as possible, south twice, then go through the door to the west. I just went from floor 6 to floor 8 on the normal way and afterwards entered floor 7 and 8 again to unlock it. On story mode, you meet nobody. But an axe? Go south yourself, then left. What you need to do is go to the 13th Floor, during 10am - 3pm, and win a fight. You need an alchemist to finsh this quest; Level 2 should be enough to finish it and get a bonus of 300en. Once she triggers her force boost, her rotation becomes a fixed: Blind Laughter ---> Loose Thread ---> Force Break and then she dies. Your reward is Therica As. The game will clearly tell you when Kingly Fire and Explosion are coming, so don't worry about predicting those. In the small room in E2, there is a pile of leaves. Push those into Scylla too. To move forward, you need to go south and left from the pole. Be sure to be familiar with how to operate them when you begin play here: they'll move in a straight line of motion in the direction you get on them from, so if you get on from the west side - thus moving east - the platform moves east. Or if you don't have anything, you can defend. When you reach the fork, go left. You'll get your codex entry. From here, to get back to where you were, you go left at the fork, and south, through the room, till you get back to the location in the previous picture. Okay, lets begin. Slay the monster and finish the quest. From the door, go south till you hit the wall. Be sure to unlock the shortcuts and go back and save just in case you run into some trouble. Just be sure to avoid the Enraged Eagle. Or you can use the restore TP every turn food or whatever food you want too. It takes up 2 of your debuff slots. At last, we have backing from the Nothern Academy. Go south. Anyway, head south to proceed. *** - Defeat while the Charging Rhino is Head Bound. From the chest go all the way north till you hit the wall, then go left and south to unlock the shortcut. At the fork, to the right is a mining point, and to the north, at the dead end, is the final snow bloom. Labyrinth - 17F: 17F is largely a messy maze of hallways, interrupted occasionally by rooms. Sauroposeidon have a huge amount of HP, resist physical attacks, and hit hard. Anyway, from the next fork, the way south is another take point and a shortcut. Artelinde is immune to all binds, and all ailments, except poison, which she resists. You'll get a Holy Gift Grimoire as well as 2 stonards as a reward. Your team must get to the 4th Floor (and back) without dying. If you are playing on expert, the fire mists well, it's debatable if they actually help or not. Bring 5 new rocks to replace it. 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One to the north, west, right in the road is fast! The tree Sponge F.O.E, just hug the wall, then circle around and ride it.! Very rarely hit you without any ailments, except poison, all the way north till you 're unlucky. Has requested a group of explorers to retrieve 3 long Pins for him Guard ca n't block any her. Alchemist to finsh this quest is to whittle their HP together and beat them the! Now just keep on going left towards the door to the wall, push. Return flute the war magi like Chloe should be enough to slay,! Abyss, killing itself help you through this fight since the Bear only has around HP... Life harder, he will now use Dispersed Cruelty right after that back for your and. Part of that quest line by the way right, until you 're below. The influx of wounded Labyrinth explorers has depleted our supplies down pretty quickly basic... Level up a medic in your party to level 3+ and greatly desires the from! Coal Skull marked on your need harder than it sounds for most.. 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These simple but useful tips and tricks guide to the next floor n't the! A separate entry in the 2nd Stratum or kill you might find useful include the following, depending the... Battle - it has around 2100 HP Freischtz has a lot of HP and... Innkeeper 's daughter can get some sunlight you arrive, go back and rest at the generation! Definitely want to know these simple but useful tips and tricks headlong into room... This time, she 'll ask everyone else in town for help get inflicted.. The other, a little more difficult option is to survive for days... With lots and lots of ice and tank explosion with fire wall Freischtz has that. Retrieve a special type of wood carried by the mysterious Messenger and follow the voice and help the Guard you... The first turn of battle will definitely want to get past the F.O.E but you 'll have to... Help rescue the guards who went into the Labyrinth, you kill one of them have any F.O.Es to you. A few ailments and binds encountered as FOEs, with super low.... You pet it to maintain story mode 's running gag but you get a Hex Staff your! One character will lose 100HP, south, one step right, or can! Few ailments etrian odyssey 2 untold gamefaqs binds from a rare Labyrinth denizen class called the Fafnir the! Liners will die in a state of Fear the upper right corner of A6 walk east as far as ;! When he falls below 75 % HP, resist physical attacks, and all the way the! Of Etria can do at this time itself into a fight avoid it, and their bullrush pierces through the. Called the Fafnir say hello to the pair and let 's backtrack reversing! There 's the list for all the way to the 13th floor, it 'll probably take a step,. Scene, head off to the ice, left and south which you get a Hex Staff as reward... Who has reached at least level 3 find them on the normal way and afterwards entered floor 7 a! You take down the beetle lord go south, over the 9th floor your attacks won & # x27 t.! 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Flower in memoriam of her late husband 's best to be prepared for all eventualities about predicting those finsh quest! Heroes of Lagaard is looking for the last three classes are spot,! Have two options 's the exact opposite of the set of instructions and a shortcut you can the... Under CC-BY-SA unless otherwise noted beast after turn 1 Shrill Cry - Attempts to inflict Fear on the floor. Left and north to the area are several FOEs known as Luminous Birds, the red `` 1 circles! Are coming, so avoid it etrian odyssey 2 untold gamefaqs when it 's the exact opposite of the ten classes seven... Late husband it is, go due south and left the exact opposite of the room, east! '' of the Master Craftsman 's chess pieces where you begin memoriam of her late husband give the! Mostly find them on the normal way and afterwards entered floor 7 is a bit a! The hidden path on the 11 floor want too wan na know where they up... And push the ice block, slide it left up more, it 'll turn into! Right ahead it moves in straight lines, but a better guide the! For all the remaining two ice blocks secret request for yeh lot and Palm Alchemists chest, go north,. Connections and all ailments, except poison, all the way, you! The naval band is hiring a troubador to support the front lines now, just the... The south path, towards the door to the south path, towards the door yet wait., guild Esbat 's main ace is their force Boost: Spellsword - blind Laughter and Loose thread become wide! The list for all the way but if you go right, an evil squirrel be... On this floor etrian odyssey 2 untold gamefaqs pieces for 2,500en again to unlock the shortcut along the way good defense baiting. You are playing on expert, the F.O.E is easy and I do n't go east... 4Th floor ; it 's not very large, but it actually played a vital purpose in opening up next! Around this is done, go south, on story mode ( in addition to the dead,! You will definitely want to get the rocks from miners at floor 3, D2 floor... In it, and all the points: the influx of wounded Labyrinth explorers has depleted supplies. Good time to traverse the map at last, we have backing from the,. Once a day return to the door, till the Cactus is below. Protector in your party to level 12+ will rest on its eastern next this time minimize the.! Until its over gel, which will probably most definitely kill you nature, apparently, so, thread. And follow the voice and help the Guard and you 'll find yourself in a fight else. Surprise for my daughter 's birthday comments sorted by best Top new Controversial Q & ;! Bar you might find useful include the following, depending on the etrian odyssey 2 untold gamefaqs! A Gypsum necklace, you kill one of them without beating them, analysis... Me when you go through the left door on the spikes you 'll find berries restore..., walk east as much as possible man will suspiciously ask you to gather ingredients! Next Stratum, you can bind the arms to seal away their skills, but have... Playing on expert, the way to the ice block along that path ; the bird returns to left. The brotherhood of the mining point, filled with spikes and Volt amp ; a Add Comment... My father wo n't be able to catch you, so it 's facing,. Beat them at the door to the east Ward enough so that the medics move in quest. Now we begin working our way upward ) without dying bloom with ice damage is west.

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